[Cosmo-dev] Re: Testing checkpoint for Cosmo 0.7

Sheila Mooney sheila at osafoundation.org
Thu Jul 5 13:49:41 PDT 2007


What about if we didn't think of this as a dogfooding checkpoint but  
simply a testing checkpoint - bugs that prevent a full manual test of  
all the functionality. In this case, do we need to have all the  
branding items fixed? This list is mostly branding item ie: having  
the right link when you click on the help menu.

On Jul 5, 2007, at 1:35 PM, Mikeal Rogers wrote:

> I would say all the current P1 bugs that are assigned to developers  
> would need to be fixed before we would point dogfooders at qacosmo.
>
> http://tinyurl.com/36d4vh
>
> I think more frequent bug councils are a great idea.
>
> Our current bug council is on Friday, should we do another one on  
> Wednesday?
>
> -Mikeal
>
> On Jul 5, 2007, at 12:11 PM, Sheila Mooney wrote:
>
>> Mikeal,
>>
>> I was supposed to get this email out earlier in the week. During  
>> the Preview meeting on Monday we discussed crafting some kind of  
>> milestone goal around getting to a version of Cosmo 0.7 that we  
>> could point testers to. This is different from a dogfoodable  
>> checkpoint, it really just means that we can have people testing  
>> the round trip features between Cosmo and the Desktop. We are not  
>> intending on updating hub.chandlerproject.org and would simply  
>> point people to qacosmo understanding that data gets wiped and the  
>> build gets updated frequently. We feel that identifying and  
>> getting to this kind of a milestone will better help us take  
>> advantage of additional testing resources.
>>
>> We could define this checkpoint as fixing the blockers that would  
>> prevent a full manual test. It's my understanding that there are a  
>> number of such bugs. If there are 2 many we could explore doing  
>> this in stages ie: calendar vs dashboard. Probably the first step  
>> is to get the list of problems and go from there.
>>
>> Questions for you...
>>
>> + Could you identify this list of blockers so we can have the  
>> developers working on these.
>> + We were going to propose more frequent bug councils ie: twice a  
>> week and wanted to get your feedback on that.
>>
>> Thanks,
>> Sheila
>>
>>
>

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